Mitsuba

Mitsuba

Mitsuba

软件

软件描述

Mitsuba 是一个面向研究的渲染系统,用于正向和逆向光传输模拟。它由一个核心库和一组插件组成,这些插件实现了从材质和光源到完整渲染算法的各种功能。

官方网站

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官方认证

www.mitsuba-renderer.org

安全链接HTTPS

什么是 Mitsuba?

Mitsuba is a research-oriented rendering system for forward and inverse light transport simulation. It consists of a core library and a set of plugins that implement functionality ranging from materials and light sources to complete rendering algorithms. Main Features

Retargetable: this means that the underlying implementations and data structures can transform to accomplish various different tasks. Differentiation: Mitsuba is a differentiable renderer, meaning that it can compute derivatives of the entire simulation with respect to input parameters such as camera pose, geometry, BSDFs, textures, and volumes. Spectral & Polarization: Mitsuba can be used as a monochromatic renderer, RGB-based renderer, or spectral renderer. Each variant can optionally account for the effects of polarization if desired. High performance: The underlying Dr.Jit compiler fuses rendering code into kernels that achieve state-of-the-art performance using an LLVM backend targeting the CPU and a CUDA/OptiX backend targeting NVIDIA GPUs with ray tracing hardware acceleration. Python first: Mitsuba is deeply integrated with Python. Materials, textures, and even full rendering algorithms can be developed in Python, which the system JIT-compiles (and optionally differentiates) on the fly. This enables the experimentation needed for research in computer graphics and other disciplines. Cross-platform: Mitsuba has been tested on Linux (x86_64), macOS (aarch64, x86_64), and Windows (x86_64).

主要功能

支持平台

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